Point Cloud Library (PCL)
1.14.1-dev
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Classes | |
class | ColorVolume |
ColorVolume class. More... | |
class | CyclicalBuffer |
CyclicalBuffer implements a cyclical TSDF buffer. More... | |
class | KinfuTracker |
KinfuTracker class encapsulates implementation of Microsoft Kinect Fusion algorithm. More... | |
class | MarchingCubes |
MarchingCubes implements MarchingCubes functionality for TSDF volume on GPU. More... | |
struct | PixelRGB |
Input/output pixel format for KinfuTracker. More... | |
struct | RayCaster |
Class that performs raycasting for TSDF volume. More... | |
class | StandaloneMarchingCubes |
The Standalone Marching Cubes Class provides encapsulated functionality for the Marching Cubes implementation originally by Anatoly Baksheev. More... | |
struct | tsdf_buffer |
Structure to handle buffer addresses. More... | |
class | TsdfVolume |
TsdfVolume class. More... | |
class | CaptureOpenNI |
Functions | |
float | dot (const float3 &v1, const float3 &v2) |
float3 & | operator+= (float3 &vec, const float &v) |
float3 & | operator+= (float3 &vec, const float3 &v) |
float3 | operator+ (const float3 &v1, const float3 &v2) |
float3 & | operator*= (float3 &vec, const float &v) |
float3 & | operator-= (float3 &vec, const float &v) |
float3 & | operator-= (float3 &vec, const float3 &v) |
float3 | operator- (const float3 &v1, const float3 &v2) |
float3 | operator- (const float3 &v1) |
float3 | operator- (float3 &v1) |
float3 | operator* (const float3 &v1, const float &v) |
float | norm (const float3 &v) |
std::ostream & | operator<< (std::ostream &os, const float3 &v1) |
float3 | cross (const float3 &v1, const float3 &v2) |
template<typename PointType > | |
void | convertMapToOranizedCloud (const RayCaster::MapArr &map, pcl::gpu::DeviceArray2D< PointType > &cloud) |
Converts from map representation to organized not-dence point cloud. More... | |
void pcl::gpu::kinfuLS::convertMapToOranizedCloud | ( | const RayCaster::MapArr & | map, |
pcl::gpu::DeviceArray2D< PointType > & | cloud | ||
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Converts from map representation to organized not-dence point cloud.
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inline |
Definition at line 134 of file float3_operations.h.
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Definition at line 49 of file float3_operations.h.
Referenced by norm().
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Definition at line 115 of file float3_operations.h.
References dot().
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Definition at line 109 of file float3_operations.h.
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Definition at line 73 of file float3_operations.h.
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Definition at line 67 of file float3_operations.h.
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Definition at line 55 of file float3_operations.h.
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Definition at line 61 of file float3_operations.h.
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Definition at line 97 of file float3_operations.h.
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Definition at line 91 of file float3_operations.h.
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Definition at line 103 of file float3_operations.h.
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Definition at line 79 of file float3_operations.h.
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Definition at line 85 of file float3_operations.h.
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Definition at line 120 of file float3_operations.h.