Point Cloud Library (PCL)  1.14.0-dev
List of all members | Public Member Functions | Public Attributes
pcl::poisson::OctNode< NodeData, Real >::NeighborKey3 Class Reference

#include <pcl/surface/3rdparty/poisson4/octree_poisson.h>

+ Collaboration diagram for pcl::poisson::OctNode< NodeData, Real >::NeighborKey3:

Public Member Functions

 NeighborKey3 (void)
 
 ~NeighborKey3 (void)
 
void set (int depth)
 
Neighbors3setNeighbors (OctNode *root, Point3D< Real > p, int d)
 
Neighbors3getNeighbors (OctNode *root, Point3D< Real > p, int d)
 
Neighbors3setNeighbors (OctNode *node, bool flags[3][3][3])
 
Neighbors3setNeighbors (OctNode *node)
 
Neighbors3getNeighbors (OctNode *node)
 

Public Attributes

Neighbors3neighbors
 

Detailed Description

template<class NodeData, class Real = float>
class pcl::poisson::OctNode< NodeData, Real >::NeighborKey3

Definition at line 200 of file octree_poisson.h.

Constructor & Destructor Documentation

◆ NeighborKey3()

template<class NodeData , class Real >
pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::NeighborKey3 ( void  )

Definition at line 1140 of file octree_poisson.hpp.

◆ ~NeighborKey3()

template<class NodeData , class Real >
pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::~NeighborKey3 ( void  )

Definition at line 1143 of file octree_poisson.hpp.

Member Function Documentation

◆ getNeighbors() [1/2]

template<class NodeData , class Real = float>
Neighbors3& pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::getNeighbors ( OctNode node)

◆ getNeighbors() [2/2]

template<class NodeData , class Real = float>
Neighbors3& pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::getNeighbors ( OctNode root,
Point3D< Real p,
int  d 
)

◆ set()

template<class NodeData , class Real >
void pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::set ( int  depth)

Definition at line 1150 of file octree_poisson.hpp.

References pcl::poisson::OctNode< NodeData, Real >::d.

◆ setNeighbors() [1/3]

template<class NodeData , class Real = float>
Neighbors3& pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::setNeighbors ( OctNode node)

◆ setNeighbors() [2/3]

template<class NodeData , class Real = float>
Neighbors3& pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::setNeighbors ( OctNode node,
bool  flags[3][3][3] 
)

◆ setNeighbors() [3/3]

template<class NodeData , class Real = float>
Neighbors3& pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::setNeighbors ( OctNode root,
Point3D< Real p,
int  d 
)

Member Data Documentation

◆ neighbors

template<class NodeData , class Real = float>
Neighbors3* pcl::poisson::OctNode< NodeData, Real >::NeighborKey3::neighbors

Definition at line 203 of file octree_poisson.h.


The documentation for this class was generated from the following files: