Point Cloud Library (PCL)  1.11.1-dev
Classes | Typedefs
pcl::texture_mapping Namespace Reference


struct  Camera
 Structure to store camera pose and focal length. More...
struct  UvIndex
 Structure that links a uv coordinate to its 3D point and face. More...


using CameraVector = std::vector< Camera, Eigen::aligned_allocator< Camera > >

Typedef Documentation

◆ CameraVector

using pcl::texture_mapping::CameraVector = typedef std::vector<Camera, Eigen::aligned_allocator<Camera> >

Definition at line 91 of file texture_mapping.h.