Point Cloud Library (PCL)
1.14.1-dev
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Structure that links a uv coordinate to its 3D point and face. More...
#include <pcl/surface/texture_mapping.h>
Public Member Functions | |
UvIndex ()=default | |
Public Attributes | |
int | idx_cloud {0} |
int | idx_face {0} |
Structure that links a uv coordinate to its 3D point and face.
Definition at line 83 of file texture_mapping.h.
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default |
int pcl::texture_mapping::UvIndex::idx_cloud {0} |
Definition at line 86 of file texture_mapping.h.
Referenced by pcl::TextureMapping< PointInT >::textureMeshwithMultipleCameras().
int pcl::texture_mapping::UvIndex::idx_face {0} |
Definition at line 87 of file texture_mapping.h.
Referenced by pcl::TextureMapping< PointInT >::textureMeshwithMultipleCameras().