#include <pcl/surface/3rdparty/opennurbs/opennurbs_plane.h>
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| ON_Plane () |
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| ON_Plane (const ON_3dPoint &origin, const ON_3dVector &normal) |
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| ON_Plane (const ON_3dPoint &origin, const ON_3dVector &x_dir, const ON_3dVector &y_dir) |
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| ON_Plane (const ON_3dPoint &origin, const ON_3dPoint &x_point, const ON_3dPoint &y_point) |
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| ON_Plane (const double equation[4]) |
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| ~ON_Plane () |
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bool | operator== (const ON_Plane &) const |
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bool | operator!= (const ON_Plane &) const |
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bool | CreateFromNormal (const ON_3dPoint &origin, const ON_3dVector &normal) |
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bool | CreateFromFrame (const ON_3dPoint &origin, const ON_3dVector &x_dir, const ON_3dVector &y_dir) |
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bool | CreateFromPoints (const ON_3dPoint &origin, const ON_3dPoint &point_on_x, const ON_3dPoint &point_on) |
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bool | CreateFromEquation (const double equation[4]) |
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bool | IsValid () const |
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const ON_3dPoint & | Origin () const |
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const ON_3dVector & | Xaxis () const |
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const ON_3dVector & | Yaxis () const |
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const ON_3dVector & | Normal () const |
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void | SetOrigin (const ON_3dPoint &origin) |
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ON_3dPoint | PointAt (double u, double v) const |
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ON_3dPoint | PointAt (double u, double v, double w) const |
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ON_Line | IsoLine (int dir, double c) const |
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double | DistanceTo (const ON_3dPoint &point) const |
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bool | GetDistanceToBoundingBox (const ON_BoundingBox &, double *min, double *max) const |
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bool | UpdateEquation () |
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bool | ClosestPointTo (ON_3dPoint world_point, double *u, double *v) const |
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ON_3dPoint | ClosestPointTo (ON_3dPoint point) const |
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bool | Transform (const ON_Xform &xform) |
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bool | SwapCoordinates (int i, int j) |
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bool | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis) |
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bool | Rotate (double angle, const ON_3dVector &axis) |
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bool | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis, const ON_3dPoint ¢er) |
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bool | Rotate (double angle, const ON_3dVector &axis, const ON_3dPoint ¢er) |
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bool | Translate (const ON_3dVector &delta) |
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bool | Flip () |
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Definition at line 20 of file opennurbs_plane.h.
◆ ON_Plane() [1/5]
◆ ON_Plane() [2/5]
◆ ON_Plane() [3/5]
◆ ON_Plane() [4/5]
◆ ON_Plane() [5/5]
ON_Plane::ON_Plane |
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const double |
equation[4] | ) |
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◆ ~ON_Plane()
◆ ClosestPointTo() [1/2]
◆ ClosestPointTo() [2/2]
bool ON_Plane::ClosestPointTo |
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ON_3dPoint |
world_point, |
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double * |
u, |
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double * |
v |
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) |
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◆ CreateFromEquation()
bool ON_Plane::CreateFromEquation |
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const double |
equation[4] | ) |
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◆ CreateFromFrame()
◆ CreateFromNormal()
◆ CreateFromPoints()
◆ DistanceTo()
double ON_Plane::DistanceTo |
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const ON_3dPoint & |
point | ) |
const |
◆ Flip()
◆ GetDistanceToBoundingBox()
bool ON_Plane::GetDistanceToBoundingBox |
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const ON_BoundingBox & |
, |
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double * |
min, |
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double * |
max |
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) |
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◆ IsoLine()
ON_Line ON_Plane::IsoLine |
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int |
dir, |
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double |
c |
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) |
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◆ IsValid()
bool ON_Plane::IsValid |
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| ) |
const |
◆ Normal()
◆ operator!=()
bool ON_Plane::operator!= |
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const ON_Plane & |
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const |
◆ operator==()
bool ON_Plane::operator== |
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const ON_Plane & |
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const |
◆ Origin()
◆ PointAt() [1/2]
ON_3dPoint ON_Plane::PointAt |
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double |
u, |
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double |
v |
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) |
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◆ PointAt() [2/2]
ON_3dPoint ON_Plane::PointAt |
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double |
u, |
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double |
v, |
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double |
w |
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) |
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◆ Rotate() [1/4]
bool ON_Plane::Rotate |
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double |
angle, |
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const ON_3dVector & |
axis |
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) |
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◆ Rotate() [2/4]
◆ Rotate() [3/4]
bool ON_Plane::Rotate |
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double |
sin_angle, |
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double |
cos_angle, |
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const ON_3dVector & |
axis |
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) |
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◆ Rotate() [4/4]
bool ON_Plane::Rotate |
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double |
sin_angle, |
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double |
cos_angle, |
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const ON_3dVector & |
axis, |
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const ON_3dPoint & |
center |
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) |
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◆ SetOrigin()
void ON_Plane::SetOrigin |
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const ON_3dPoint & |
origin | ) |
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◆ SwapCoordinates()
bool ON_Plane::SwapCoordinates |
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int |
i, |
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int |
j |
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) |
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◆ Transform()
bool ON_Plane::Transform |
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const ON_Xform & |
xform | ) |
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◆ Translate()
◆ UpdateEquation()
bool ON_Plane::UpdateEquation |
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| ) |
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◆ Xaxis()
◆ Yaxis()
◆ origin
◆ plane_equation
◆ World_xy
◆ xaxis
◆ yaxis
◆ zaxis
The documentation for this class was generated from the following file: