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| ON_3dPoint () |
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| ON_3dPoint (double x, double y, double z) |
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| ON_3dPoint (const ON_2dPoint &) |
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| ON_3dPoint (const ON_4dPoint &) |
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| ON_3dPoint (const ON_2dVector &) |
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| ON_3dPoint (const ON_3dVector &) |
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| ON_3dPoint (const double *) |
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| ON_3dPoint (const class ON_2fPoint &) |
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| ON_3dPoint (const class ON_3fPoint &) |
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| ON_3dPoint (const class ON_4fPoint &) |
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| ON_3dPoint (const class ON_2fVector &) |
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| ON_3dPoint (const class ON_3fVector &) |
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| ON_3dPoint (const float *) |
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| operator double * () |
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| operator const double * () const |
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ON_3dPoint & | operator= (const ON_2dPoint &) |
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ON_3dPoint & | operator= (const ON_4dPoint &) |
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ON_3dPoint & | operator= (const ON_2dVector &) |
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ON_3dPoint & | operator= (const ON_3dVector &) |
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ON_3dPoint & | operator= (const double *) |
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ON_3dPoint & | operator= (const class ON_2fPoint &) |
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ON_3dPoint & | operator= (const class ON_3fPoint &) |
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ON_3dPoint & | operator= (const class ON_4fPoint &) |
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ON_3dPoint & | operator= (const class ON_2fVector &) |
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ON_3dPoint & | operator= (const class ON_3fVector &) |
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ON_3dPoint & | operator= (const float *) |
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ON_3dPoint & | operator*= (double) |
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ON_3dPoint & | operator/= (double) |
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ON_3dPoint & | operator+= (const ON_3dPoint &) |
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ON_3dPoint & | operator+= (const ON_3dVector &) |
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ON_3dPoint & | operator-= (const ON_3dPoint &) |
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ON_3dPoint & | operator-= (const ON_3dVector &) |
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ON_3dPoint | operator* (int) const |
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ON_3dPoint | operator/ (int) const |
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ON_3dPoint | operator* (float) const |
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ON_3dPoint | operator/ (float) const |
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ON_3dPoint | operator* (double) const |
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ON_3dPoint | operator/ (double) const |
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ON_3dPoint | operator+ (const ON_3dPoint &) const |
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ON_3dPoint | operator+ (const ON_3dVector &) const |
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ON_3dVector | operator- (const ON_3dPoint &) const |
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ON_3dPoint | operator- (const ON_3dVector &) const |
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ON_3dPoint | operator+ (const ON_2dPoint &) const |
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ON_3dPoint | operator+ (const ON_2dVector &) const |
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ON_3dVector | operator- (const ON_2dPoint &) const |
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ON_3dPoint | operator- (const ON_2dVector &) const |
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ON_3dPoint | operator+ (const ON_3fPoint &) const |
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ON_3dPoint | operator+ (const ON_3fVector &) const |
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ON_3dVector | operator- (const ON_3fPoint &) const |
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ON_3dPoint | operator- (const ON_3fVector &) const |
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ON_3dPoint | operator+ (const ON_2fPoint &) const |
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ON_3dPoint | operator+ (const ON_2fVector &) const |
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ON_3dVector | operator- (const ON_2fPoint &) const |
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ON_3dPoint | operator- (const ON_2fVector &) const |
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double | operator* (const ON_3dPoint &) const |
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double | operator* (const ON_3dVector &) const |
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double | operator* (const ON_4dPoint &) const |
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ON_3dPoint | operator* (const ON_Xform &) const |
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bool | operator== (const ON_3dPoint &) const |
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bool | operator!= (const ON_3dPoint &) const |
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bool | operator<= (const ON_3dPoint &) const |
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bool | operator>= (const ON_3dPoint &) const |
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bool | operator< (const ON_3dPoint &) const |
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bool | operator> (const ON_3dPoint &) const |
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double & | operator[] (int) |
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double | operator[] (int) const |
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double & | operator[] (unsigned int) |
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double | operator[] (unsigned int) const |
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bool | IsValid () const |
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bool | IsUnsetPoint () const |
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void | Set (double x, double y, double z) |
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double | DistanceTo (const ON_3dPoint &) const |
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int | MaximumCoordinateIndex () const |
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double | MaximumCoordinate () const |
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int | MinimumCoordinateIndex () const |
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double | MinimumCoordinate () const |
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double | Fuzz (double tolerance=ON_ZERO_TOLERANCE) const |
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void | Zero () |
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void | Transform (const ON_Xform &) |
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void | Rotate (double angle, const ON_3dVector &axis, const ON_3dPoint ¢er) |
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void | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis, const ON_3dPoint ¢er) |
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