#include <pcl/surface/3rdparty/opennurbs/opennurbs_mesh.h>
Definition at line 416 of file opennurbs_mesh.h.
◆ ComputeFaceNormal() [1/2]
◆ ComputeFaceNormal() [2/2]
◆ Flip()
void ON_MeshFace::Flip |
( |
| ) |
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◆ IsQuad()
bool ON_MeshFace::IsQuad |
( |
| ) |
const |
◆ IsTriangle()
bool ON_MeshFace::IsTriangle |
( |
| ) |
const |
◆ IsValid() [1/3]
bool ON_MeshFace::IsValid |
( |
int |
mesh_vertex_count | ) |
const |
◆ IsValid() [2/3]
bool ON_MeshFace::IsValid |
( |
int |
mesh_vertex_count, |
|
|
const ON_3dPoint * |
V |
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) |
| const |
◆ IsValid() [3/3]
bool ON_MeshFace::IsValid |
( |
int |
mesh_vertex_count, |
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|
const ON_3fPoint * |
V |
|
) |
| const |
◆ Repair() [1/3]
bool ON_MeshFace::Repair |
( |
int |
mesh_vertex_count | ) |
|
◆ Repair() [2/3]
bool ON_MeshFace::Repair |
( |
int |
mesh_vertex_count, |
|
|
const ON_3dPoint * |
V |
|
) |
| |
◆ Repair() [3/3]
bool ON_MeshFace::Repair |
( |
int |
mesh_vertex_count, |
|
|
const ON_3fPoint * |
V |
|
) |
| |
◆ vi
The documentation for this class was generated from the following file: