#include </__w/1/s/gpu/people/src/internal.h>
Definition at line 82 of file internal.h.
◆ computeEdges()
static void pcl::device::ConnectedComponents::computeEdges |
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const Labels & |
labels, |
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const Depth & |
depth, |
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int |
num_parts, |
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float |
sq_radius, |
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DeviceArray2D< unsigned char > & |
edges |
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) |
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◆ initEdges()
static void pcl::device::ConnectedComponents::initEdges |
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int |
rows, |
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int |
cols, |
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DeviceArray2D< unsigned char > & |
edges |
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) |
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◆ labelComponents()
static void pcl::device::ConnectedComponents::labelComponents |
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const DeviceArray2D< unsigned char > & |
edges, |
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DeviceArray2D< int > & |
comps |
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) |
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static |
The documentation for this struct was generated from the following file: