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| ON_Polyline () |
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| ON_Polyline (const ON_3dPointArray &) |
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ON_Polyline & | operator= (const ON_3dPointArray &) |
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| ~ON_Polyline () |
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bool | CreateInscribedPolygon (const ON_Circle &circle, int side_count) |
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bool | CreateCircumscribedPolygon (const ON_Circle &circle, int side_count) |
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bool | CreateStarPolygon (const ON_Circle &circle, double other_radius, int side_count) |
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bool | IsValid (double tolerance=0.0) const |
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int | Clean (double tolerance=0.0) |
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int | PointCount () const |
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int | SegmentCount () const |
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bool | IsClosed (double tolerance=0.0) const |
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double | Length () const |
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ON_3dVector | SegmentDirection (int segment_index) const |
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ON_3dVector | SegmentTangent (int segment_index) const |
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ON_3dPoint | PointAt (double t) const |
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ON_3dVector | DerivativeAt (double t) const |
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ON_3dVector | TangentAt (double t) const |
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bool | ClosestPointTo (const ON_3dPoint &test_point, double *t) const |
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bool | ClosestPointTo (const ON_3dPoint &test_point, double *t, int segment_index0, int segment_index1) const |
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ON_3dPoint | ClosestPointTo (const ON_3dPoint &test_point) const |
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| ON_3dPointArray () |
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| ON_3dPointArray (int) |
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| ON_3dPointArray (const ON_SimpleArray< ON_3dPoint > &) |
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ON_3dPointArray & | operator= (const ON_3dPointArray &) |
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| ON_3dPointArray (const ON_SimpleArray< ON_3fPoint > &) |
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ON_3dPointArray & | operator= (const ON_SimpleArray< ON_3fPoint > &) |
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bool | Create (int point_dimension, int bRational, int point_count, int point_stride, const double *points) |
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bool | Create (int point_dimension, int bRational, int point_count, int point_stride, const float *points) |
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ON_BoundingBox | BoundingBox () const |
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bool | GetBoundingBox (ON_BoundingBox &bbox, int bGrowBox=false) const |
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bool | GetBBox (double boxmin[3], double boxmax[3], int bGrowBox=false) const |
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bool | GetTightBoundingBox (ON_BoundingBox &tight_bbox, int bGrowBox=false, const ON_Xform *xform=0) const |
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bool | Transform (const ON_Xform &xform) |
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bool | SwapCoordinates (int i, int j) |
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bool | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis_of_rotation, const ON_3dPoint ¢er_of_rotation) |
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bool | Rotate (double angle_in_radians, const ON_3dVector &axis_of_rotation, const ON_3dPoint ¢er_of_rotation) |
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bool | Translate (const ON_3dVector &delta) |
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bool | GetClosestPoint (ON_3dPoint P, int *closest_point_index, double maximum_distance=0.0) const |
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| ON_SimpleArray () |
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| ON_SimpleArray (int) |
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| ON_SimpleArray (const ON_SimpleArray< ON_3dPoint > &) |
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virtual | ~ON_SimpleArray () |
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virtual ON_SimpleArray< ON_3dPoint > & | operator= (const ON_SimpleArray< ON_3dPoint > &) |
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void | EmergencyDestroy (void) |
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int | Count () const |
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unsigned int | UnsignedCount () const |
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int | Capacity () const |
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unsigned int | SizeOfArray () const |
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unsigned int | SizeOfElement () const |
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ON__UINT32 | DataCRC (ON__UINT32 current_remainder) const |
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ON_3dPoint & | operator[] (int) |
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ON_3dPoint & | operator[] (unsigned int) |
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ON_3dPoint & | operator[] (ON__INT64) |
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ON_3dPoint & | operator[] (ON__UINT64) |
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const ON_3dPoint & | operator[] (int) const |
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const ON_3dPoint & | operator[] (unsigned int) const |
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const ON_3dPoint & | operator[] (ON__INT64) const |
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const ON_3dPoint & | operator[] (ON__UINT64) const |
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| operator ON_3dPoint * () |
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| operator const ON_3dPoint * () const |
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ON_3dPoint * | First () |
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const ON_3dPoint * | First () const |
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ON_3dPoint * | At (int) |
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ON_3dPoint * | At (unsigned int) |
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ON_3dPoint * | At (ON__INT64) |
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ON_3dPoint * | At (ON__UINT64) |
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const ON_3dPoint * | At (int) const |
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const ON_3dPoint * | At (unsigned int) const |
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const ON_3dPoint * | At (ON__INT64) const |
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const ON_3dPoint * | At (ON__UINT64) const |
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ON_3dPoint * | Last () |
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const ON_3dPoint * | Last () const |
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ON_3dPoint & | AppendNew () |
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void | Append (const ON_3dPoint &) |
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void | Append (int, const ON_3dPoint *) |
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void | Insert (int, const ON_3dPoint &) |
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void | Remove () |
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virtual void | Remove (int) |
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void | Empty () |
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void | Reverse () |
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void | Swap (int, int) |
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int | Search (const ON_3dPoint &) const |
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int | Search (const ON_3dPoint *, int(*)(const ON_3dPoint *, const ON_3dPoint *)) const |
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int | BinarySearch (const ON_3dPoint *, int(*)(const ON_3dPoint *, const ON_3dPoint *)) const |
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int | BinarySearch (const ON_3dPoint *, int(*)(const ON_3dPoint *, const ON_3dPoint *), int) const |
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bool | HeapSort (int(*)(const ON_3dPoint *, const ON_3dPoint *)) |
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bool | QuickSort (int(*)(const ON_3dPoint *, const ON_3dPoint *)) |
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bool | Sort (ON::sort_algorithm sort_algorithm, int *, int(*)(const ON_3dPoint *, const ON_3dPoint *)) const |
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bool | Sort (ON::sort_algorithm sort_algorithm, int *, int(*)(const ON_3dPoint *, const ON_3dPoint *, void *), void *) const |
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bool | Permute (const int *) |
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void | Zero () |
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void | MemSet (unsigned char) |
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void | Reserve (int) |
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void | Shrink () |
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void | Destroy () |
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virtual ON_3dPoint * | Realloc (ON_3dPoint *, int) |
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ON_3dPoint * | Array () |
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const ON_3dPoint * | Array () const |
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void | SetCount (int) |
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void | SetCapacity (int) |
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int | NewCapacity () const |
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ON_3dPoint * | KeepArray () |
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void | SetArray (ON_3dPoint *) |
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void | SetArray (ON_3dPoint *, int, int) |
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Definition at line 20 of file opennurbs_polyline.h.