Point Cloud Library (PCL)
1.14.1-dev
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Go to the source code of this file.
CloudGenerator class generates a point cloud using some random number generator.
Generators can be found in and easily extensible.
Definition in file random.h.
Classes | |
struct | pcl::common::uniform_distribution< T, std::enable_if_t< std::is_integral< T >::value > > |
uniform distribution int specialized More... | |
struct | pcl::common::uniform_distribution< T, std::enable_if_t< std::is_floating_point< T >::value > > |
uniform distribution float specialized More... | |
struct | pcl::common::normal_distribution< T > |
normal distribution More... | |
class | pcl::common::UniformGenerator< T > |
UniformGenerator class generates a random number from range [min, max] at each run picked according to a uniform distribution i.e each number within [min, max] has almost the same probability of being drawn. More... | |
struct | pcl::common::UniformGenerator< T >::Parameters |
class | pcl::common::NormalGenerator< T > |
NormalGenerator class generates a random number from a normal distribution specified by (mean, sigma). More... | |
struct | pcl::common::NormalGenerator< T >::Parameters |
Namespaces | |
pcl | |
pcl::common | |