Point Cloud Library (PCL)
1.14.1-dev
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Internal point representation uses only 3D coordinates for L2. More...
#include <pcl/registration/transformation_validation_euclidean.h>
Public Types | |
using | Ptr = shared_ptr< MyPointRepresentation > |
using | ConstPtr = shared_ptr< const MyPointRepresentation > |
Public Types inherited from pcl::PointRepresentation< PointTarget > | |
using | Ptr = shared_ptr< PointRepresentation< PointTarget > > |
using | ConstPtr = shared_ptr< const PointRepresentation< PointTarget > > |
Public Member Functions | |
MyPointRepresentation () | |
virtual | ~MyPointRepresentation ()=default |
Empty destructor. More... | |
virtual void | copyToFloatArray (const PointTarget &p, float *out) const |
Copy point data from input point to a float array. More... | |
Public Member Functions inherited from pcl::PointRepresentation< PointTarget > | |
virtual | ~PointRepresentation ()=default |
Empty destructor. More... | |
bool | isTrivial () const |
Returns whether this point representation is trivial. More... | |
virtual bool | isValid (const PointTarget &p) const |
Verify that the input point is valid. More... | |
void | vectorize (const PointTarget &p, OutputType &out) const |
Convert input point into a vector representation, rescaling by alpha. More... | |
void | vectorize (const PointTarget &p, float *out) const |
void | vectorize (const PointTarget &p, std::vector< float > &out) const |
void | setRescaleValues (const float *rescale_array) |
Set the rescale values to use when vectorizing points. More... | |
int | getNumberOfDimensions () const |
Return the number of dimensions in the point's vector representation. More... | |
Additional Inherited Members | |
Protected Attributes inherited from pcl::PointRepresentation< PointTarget > | |
int | nr_dimensions_ |
The number of dimensions in this point's vector (i.e. More... | |
std::vector< float > | alpha_ |
A vector containing the rescale factor to apply to each dimension. More... | |
bool | trivial_ |
Indicates whether this point representation is trivial. More... | |
Internal point representation uses only 3D coordinates for L2.
Definition at line 234 of file transformation_validation_euclidean.h.
using pcl::registration::TransformationValidationEuclidean< PointSource, PointTarget, Scalar >::MyPointRepresentation::ConstPtr = shared_ptr<const MyPointRepresentation> |
Definition at line 240 of file transformation_validation_euclidean.h.
using pcl::registration::TransformationValidationEuclidean< PointSource, PointTarget, Scalar >::MyPointRepresentation::Ptr = shared_ptr<MyPointRepresentation> |
Definition at line 239 of file transformation_validation_euclidean.h.
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inline |
Definition at line 242 of file transformation_validation_euclidean.h.
References pcl::PointRepresentation< PointTarget >::nr_dimensions_, and pcl::PointRepresentation< PointTarget >::trivial_.
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virtualdefault |
Empty destructor.
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inlinevirtual |
Copy point data from input point to a float array.
This method must be overridden in all subclasses.
[in] | p | The input point |
[out] | out | A pointer to a float array. |
Implements pcl::PointRepresentation< PointTarget >.
Definition at line 252 of file transformation_validation_euclidean.h.