#include <pcl/surface/3rdparty/poisson4/geometry.h>
Definition at line 217 of file geometry.h.
◆ ~CoredMeshData2()
virtual pcl::poisson::CoredMeshData2::~CoredMeshData2 |
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virtualdefault |
◆ addOutOfCorePoint()
virtual int pcl::poisson::CoredMeshData2::addOutOfCorePoint |
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const Vertex & |
v | ) |
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pure virtual |
◆ addPolygon()
virtual int pcl::poisson::CoredMeshData2::addPolygon |
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const std::vector< CoredVertexIndex > & |
vertices | ) |
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pure virtual |
◆ nextOutOfCorePoint()
virtual int pcl::poisson::CoredMeshData2::nextOutOfCorePoint |
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Vertex & |
v | ) |
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pure virtual |
◆ nextPolygon()
virtual int pcl::poisson::CoredMeshData2::nextPolygon |
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std::vector< CoredVertexIndex > & |
vertices | ) |
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pure virtual |
◆ outOfCorePointCount()
virtual int pcl::poisson::CoredMeshData2::outOfCorePointCount |
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void |
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pure virtual |
◆ polygonCount()
virtual int pcl::poisson::CoredMeshData2::polygonCount |
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void |
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pure virtual |
◆ resetIterator()
virtual void pcl::poisson::CoredMeshData2::resetIterator |
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void |
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pure virtual |
◆ inCorePoints
std::vector< Vertex > pcl::poisson::CoredMeshData2::inCorePoints |
The documentation for this class was generated from the following file: