#include <pcl/outofcore/visualization/scene.h>
Definition at line 11 of file scene.h.
◆ Scene() [1/2]
◆ Scene() [2/2]
Scene::Scene |
( |
const Scene & |
op | ) |
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delete |
◆ addCamera()
void Scene::addCamera |
( |
Camera * |
camera | ) |
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◆ addObject()
void Scene::addObject |
( |
Object * |
object | ) |
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◆ addViewport()
void Scene::addViewport |
( |
Viewport * |
viewport | ) |
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◆ getCamera() [1/2]
Camera* Scene::getCamera |
( |
const std::string & |
name | ) |
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◆ getCamera() [2/2]
Camera* Scene::getCamera |
( |
vtkCamera * |
camera | ) |
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◆ getCameras()
std::vector<Camera*> Scene::getCameras |
( |
| ) |
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◆ getObjectByName()
Object* Scene::getObjectByName |
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const std::string & |
name | ) |
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◆ getObjects()
std::vector<Object*> Scene::getObjects |
( |
| ) |
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◆ getViewports()
std::vector<Viewport*> Scene::getViewports |
( |
| ) |
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◆ instance()
static Scene* Scene::instance |
( |
| ) |
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inlinestatic |
◆ lock()
◆ operator=()
◆ unlock()
The documentation for this class was generated from the following file:
- pcl/outofcore/visualization/scene.h