Point Cloud Library (PCL)  1.14.0-dev
pcl::VoxelGrid< pcl::PCLPointCloud2 > Member List

This is the complete list of members for pcl::VoxelGrid< pcl::PCLPointCloud2 >, including all inherited members.

applyFilter(PCLPointCloud2 &output) overridepcl::VoxelGrid< pcl::PCLPointCloud2 >protectedvirtual
ConstPtr typedefpcl::Filter< pcl::PCLPointCloud2 >
deinitCompute()pcl::PCLBase< pcl::PCLPointCloud2 >protected
div_b_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
divb_mul_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
downsample_all_data_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
extract_removed_indices_pcl::Filter< pcl::PCLPointCloud2 >protected
fake_indices_pcl::PCLBase< pcl::PCLPointCloud2 >protected
field_sizes_pcl::PCLBase< pcl::PCLPointCloud2 >protected
filter(PCLPointCloud2 &output)pcl::Filter< pcl::PCLPointCloud2 >
Filter(bool extract_removed_indices=false)pcl::Filter< pcl::PCLPointCloud2 >inline
filter_field_name_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
filter_limit_max_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
filter_limit_min_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
filter_limit_negative_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
filter_name_pcl::Filter< pcl::PCLPointCloud2 >protected
getCentroidIndex(float x, float y, float z) constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getCentroidIndexAt(const Eigen::Vector3i &ijk) constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getClassName() constpcl::Filter< pcl::PCLPointCloud2 >inlineprotected
getDivisionMultiplier() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getDownsampleAllData() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getFilterFieldName() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getFilterLimits(double &limit_min, double &limit_max) constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getFilterLimitsNegative(bool &limit_negative) constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getFilterLimitsNegative() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getGridCoordinates(float x, float y, float z) constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getIndices() constpcl::PCLBase< pcl::PCLPointCloud2 >inline
getInputCloud() constpcl::PCLBase< pcl::PCLPointCloud2 >inline
getLeafLayout() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getLeafSize() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getMaxBoxCoordinates() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getMinBoxCoordinates() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getMinimumPointsNumberPerVoxel() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getNeighborCentroidIndices(float x, float y, float z, const Eigen::MatrixXi &relative_coordinates) constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getNeighborCentroidIndices(float x, float y, float z, const std::vector< Eigen::Vector3i, Eigen::aligned_allocator< Eigen::Vector3i > > &relative_coordinates) constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getNrDivisions() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
getRemovedIndices() constpcl::Filter< pcl::PCLPointCloud2 >inline
getRemovedIndices(PointIndices &pi)pcl::Filter< pcl::PCLPointCloud2 >inline
getSaveLeafLayout() constpcl::VoxelGrid< pcl::PCLPointCloud2 >inline
indices_pcl::PCLBase< pcl::PCLPointCloud2 >protected
initCompute()pcl::PCLBase< pcl::PCLPointCloud2 >protected
input_pcl::PCLBase< pcl::PCLPointCloud2 >protected
inverse_leaf_size_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
leaf_layout_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
leaf_size_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
max_b_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
min_b_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
min_points_per_voxel_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
PCLBase()pcl::PCLBase< pcl::PCLPointCloud2 >
PointIndicesConstPtr typedefpcl::PCLBase< pcl::PCLPointCloud2 >
PointIndicesPtr typedefpcl::PCLBase< pcl::PCLPointCloud2 >
Ptr typedefpcl::Filter< pcl::PCLPointCloud2 >
removed_indices_pcl::Filter< pcl::PCLPointCloud2 >protected
save_leaf_layout_pcl::VoxelGrid< pcl::PCLPointCloud2 >protected
setDownsampleAllData(bool downsample)pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
setFilterFieldName(const std::string &field_name)pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
setFilterLimits(const double &limit_min, const double &limit_max)pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
setFilterLimitsNegative(const bool limit_negative)pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
setIndices(const IndicesPtr &indices)pcl::PCLBase< pcl::PCLPointCloud2 >
setIndices(const PointIndicesConstPtr &indices)pcl::PCLBase< pcl::PCLPointCloud2 >
setInputCloud(const PCLPointCloud2ConstPtr &cloud)pcl::PCLBase< pcl::PCLPointCloud2 >
setLeafSize(const Eigen::Vector4f &leaf_size)pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
setLeafSize(float lx, float ly, float lz)pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
setMinimumPointsNumberPerVoxel(unsigned int min_points_per_voxel)pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
setSaveLeafLayout(bool save_leaf_layout)pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
use_indices_pcl::PCLBase< pcl::PCLPointCloud2 >protected
VoxelGrid()pcl::VoxelGrid< pcl::PCLPointCloud2 >inline
x_field_name_pcl::PCLBase< pcl::PCLPointCloud2 >protected
x_idx_pcl::PCLBase< pcl::PCLPointCloud2 >protected
y_field_name_pcl::PCLBase< pcl::PCLPointCloud2 >protected
y_idx_pcl::PCLBase< pcl::PCLPointCloud2 >protected
z_field_name_pcl::PCLBase< pcl::PCLPointCloud2 >protected
z_idx_pcl::PCLBase< pcl::PCLPointCloud2 >protected
~PCLBase()=defaultpcl::PCLBase< pcl::PCLPointCloud2 >virtual
~VoxelGrid() override=defaultpcl::VoxelGrid< pcl::PCLPointCloud2 >