#include <pcl/surface/3rdparty/opennurbs/opennurbs_3dm_settings.h>
Definition at line 555 of file opennurbs_3dm_settings.h.
◆ ON_3dmRenderSettings() [1/2]
ON_3dmRenderSettings::ON_3dmRenderSettings |
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◆ ~ON_3dmRenderSettings()
ON_3dmRenderSettings::~ON_3dmRenderSettings |
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◆ ON_3dmRenderSettings() [2/2]
◆ Default()
void ON_3dmRenderSettings::Default |
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◆ Dump()
void ON_3dmRenderSettings::Dump |
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ON_TextLog & |
text_log | ) |
const |
◆ operator=()
◆ Read()
◆ ScaleBackgroundToFit()
bool ON_3dmRenderSettings::ScaleBackgroundToFit |
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const |
◆ SetScaleBackgroundToFit()
void ON_3dmRenderSettings::SetScaleBackgroundToFit |
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bool |
bScaleBackgroundToFit | ) |
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◆ Write()
◆ m_ambient_light
ON_Color ON_3dmRenderSettings::m_ambient_light |
◆ m_antialias_style
int ON_3dmRenderSettings::m_antialias_style |
◆ m_background_bitmap_filename
ON_wString ON_3dmRenderSettings::m_background_bitmap_filename |
◆ m_background_bottom_color
ON_Color ON_3dmRenderSettings::m_background_bottom_color |
◆ m_background_color
ON_Color ON_3dmRenderSettings::m_background_color |
◆ m_background_style
int ON_3dmRenderSettings::m_background_style |
◆ m_bCustomImageSize
ON_BOOL32 ON_3dmRenderSettings::m_bCustomImageSize |
◆ m_bDepthCue
ON_BOOL32 ON_3dmRenderSettings::m_bDepthCue |
◆ m_bFlatShade
ON_BOOL32 ON_3dmRenderSettings::m_bFlatShade |
◆ m_bRenderAnnotation
ON_BOOL32 ON_3dmRenderSettings::m_bRenderAnnotation |
◆ m_bRenderBackfaces
ON_BOOL32 ON_3dmRenderSettings::m_bRenderBackfaces |
◆ m_bRenderCurves
ON_BOOL32 ON_3dmRenderSettings::m_bRenderCurves |
◆ m_bRenderIsoparams
ON_BOOL32 ON_3dmRenderSettings::m_bRenderIsoparams |
◆ m_bRenderMeshEdges
ON_BOOL32 ON_3dmRenderSettings::m_bRenderMeshEdges |
◆ m_bRenderPoints
ON_BOOL32 ON_3dmRenderSettings::m_bRenderPoints |
◆ m_bUseHiddenLights
ON_BOOL32 ON_3dmRenderSettings::m_bUseHiddenLights |
◆ m_bUsesAmbientAttr
bool ON_3dmRenderSettings::m_bUsesAmbientAttr |
◆ m_bUsesAnnotationAttr
bool ON_3dmRenderSettings::m_bUsesAnnotationAttr |
◆ m_bUsesBackfaceAttr
bool ON_3dmRenderSettings::m_bUsesBackfaceAttr |
◆ m_bUsesBackgroundAttr
bool ON_3dmRenderSettings::m_bUsesBackgroundAttr |
◆ m_bUsesCurvesAttr
bool ON_3dmRenderSettings::m_bUsesCurvesAttr |
◆ m_bUsesHiddenLightsAttr
bool ON_3dmRenderSettings::m_bUsesHiddenLightsAttr |
◆ m_bUsesIsoparmsAttr
bool ON_3dmRenderSettings::m_bUsesIsoparmsAttr |
◆ m_bUsesMeshEdgesAttr
bool ON_3dmRenderSettings::m_bUsesMeshEdgesAttr |
◆ m_bUsesPointsAttr
bool ON_3dmRenderSettings::m_bUsesPointsAttr |
◆ m_image_dpi
double ON_3dmRenderSettings::m_image_dpi |
◆ m_image_height
int ON_3dmRenderSettings::m_image_height |
◆ m_image_us
ON::unit_system ON_3dmRenderSettings::m_image_us |
◆ m_image_width
int ON_3dmRenderSettings::m_image_width |
◆ m_shadowmap_height
int ON_3dmRenderSettings::m_shadowmap_height |
◆ m_shadowmap_offset
double ON_3dmRenderSettings::m_shadowmap_offset |
◆ m_shadowmap_style
int ON_3dmRenderSettings::m_shadowmap_style |
◆ m_shadowmap_width
int ON_3dmRenderSettings::m_shadowmap_width |
The documentation for this class was generated from the following file: