| Point Cloud Library (PCL)
    1.15.1-dev
    | 
This is the complete list of members for ON_3dVector, including all inherited members.
| Decompose(const ON_3dVector &, const ON_3dVector &, const ON_3dVector &, double *, double *, double *) const | ON_3dVector | |
| Fuzz(double tolerance=ON_ZERO_TOLERANCE) const | ON_3dVector | |
| IsParallelTo(const ON_3dVector &other, double angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE) const | ON_3dVector | |
| IsPerpendicularTo(const ON_3dVector &other, double angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE) const | ON_3dVector | |
| IsTiny(double tiny_tol=ON_ZERO_TOLERANCE) const | ON_3dVector | |
| IsUnitVector() const | ON_3dVector | |
| IsUnsetVector() const | ON_3dVector | |
| IsValid() const | ON_3dVector | |
| IsZero() const | ON_3dVector | |
| Length() const | ON_3dVector | |
| LengthAndUnitize() | ON_3dVector | |
| LengthSquared() const | ON_3dVector | |
| MaximumCoordinate() const | ON_3dVector | |
| MaximumCoordinateIndex() const | ON_3dVector | |
| MinimumCoordinate() const | ON_3dVector | |
| MinimumCoordinateIndex() const | ON_3dVector | |
| ON_3dVector() | ON_3dVector | |
| ON_3dVector(double x, double y, double z) | ON_3dVector | |
| ON_3dVector(const ON_2dVector &) | ON_3dVector | |
| ON_3dVector(const ON_2dPoint &) | ON_3dVector | |
| ON_3dVector(const ON_3dPoint &) | ON_3dVector | |
| ON_3dVector(const double *) | ON_3dVector | |
| ON_3dVector(const ON_2fVector &) | ON_3dVector | |
| ON_3dVector(const ON_3fVector &) | ON_3dVector | |
| ON_3dVector(const ON_2fPoint &) | ON_3dVector | |
| ON_3dVector(const ON_3fPoint &) | ON_3dVector | |
| ON_3dVector(const float *) | ON_3dVector | |
| operator const double *() const | ON_3dVector | |
| operator double *() | ON_3dVector | |
| operator!=(const ON_3dVector &) const | ON_3dVector | |
| operator*(const ON_3dVector &) const | ON_3dVector | |
| operator*(const ON_3dPoint &) const | ON_3dVector | |
| operator*(const ON_3fVector &) const | ON_3dVector | |
| operator*(int) const | ON_3dVector | |
| operator*(float) const | ON_3dVector | |
| operator*(double) const | ON_3dVector | |
| operator*(const ON_4dPoint &) const | ON_3dVector | |
| operator*(const ON_Xform &) const | ON_3dVector | |
| operator*=(double) | ON_3dVector | |
| operator+(const ON_3dVector &) const | ON_3dVector | |
| operator+(const ON_3dPoint &) const | ON_3dVector | |
| operator+(const ON_2dVector &) const | ON_3dVector | |
| operator+(const ON_2dPoint &) const | ON_3dVector | |
| operator+(const ON_3fVector &) const | ON_3dVector | |
| operator+(const ON_3fPoint &) const | ON_3dVector | |
| operator+(const ON_2fVector &) const | ON_3dVector | |
| operator+(const ON_2fPoint &) const | ON_3dVector | |
| operator+=(const ON_3dVector &) | ON_3dVector | |
| operator-() const | ON_3dVector | |
| operator-(const ON_3dVector &) const | ON_3dVector | |
| operator-(const ON_3dPoint &) const | ON_3dVector | |
| operator-(const ON_2dVector &) const | ON_3dVector | |
| operator-(const ON_2dPoint &) const | ON_3dVector | |
| operator-(const ON_3fVector &) const | ON_3dVector | |
| operator-(const ON_3fPoint &) const | ON_3dVector | |
| operator-(const ON_2fVector &) const | ON_3dVector | |
| operator-(const ON_2fPoint &) const | ON_3dVector | |
| operator-=(const ON_3dVector &) | ON_3dVector | |
| operator/(int) const | ON_3dVector | |
| operator/(float) const | ON_3dVector | |
| operator/(double) const | ON_3dVector | |
| operator/=(double) | ON_3dVector | |
| operator<(const ON_3dVector &) const | ON_3dVector | |
| operator<=(const ON_3dVector &) const | ON_3dVector | |
| operator=(const ON_2dVector &) | ON_3dVector | |
| operator=(const ON_2dPoint &) | ON_3dVector | |
| operator=(const ON_3dPoint &) | ON_3dVector | |
| operator=(const double *) | ON_3dVector | |
| operator=(const ON_2fVector &) | ON_3dVector | |
| operator=(const ON_3fVector &) | ON_3dVector | |
| operator=(const ON_2fPoint &) | ON_3dVector | |
| operator=(const ON_3fPoint &) | ON_3dVector | |
| operator=(const float *) | ON_3dVector | |
| operator==(const ON_3dVector &) const | ON_3dVector | |
| operator>(const ON_3dVector &) const | ON_3dVector | |
| operator>=(const ON_3dVector &) const | ON_3dVector | |
| operator[](int) | ON_3dVector | |
| operator[](int) const | ON_3dVector | |
| operator[](unsigned int) | ON_3dVector | |
| operator[](unsigned int) const | ON_3dVector | |
| PerpendicularTo(const ON_3dVector &) | ON_3dVector | |
| PerpendicularTo(const ON_3dPoint &, const ON_3dPoint &, const ON_3dPoint &) | ON_3dVector | |
| Reverse() | ON_3dVector | |
| Rotate(double angle, const ON_3dVector &axis) | ON_3dVector | |
| Rotate(double sin_angle, double cos_angle, const ON_3dVector &axis) | ON_3dVector | |
| Set(double x, double y, double z) | ON_3dVector | |
| Transform(const ON_Xform &) | ON_3dVector | |
| Unitize() | ON_3dVector | |
| UnitVector(int) | ON_3dVector | static | 
| UnsetVector | ON_3dVector | static | 
| x | ON_3dVector | |
| XAxis | ON_3dVector | static | 
| y | ON_3dVector | |
| YAxis | ON_3dVector | static | 
| z | ON_3dVector | |
| ZAxis | ON_3dVector | static | 
| Zero() | ON_3dVector | |
| ZeroVector | ON_3dVector | static |